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Sobre #reactioN

  • Data de Nascimento
  1. tfm.exec.disableAutoNewGame(true) tfm.exec.disableAutoShaman(true) tfm.exec.disableAutoTimeLeft(true) players={} toDespawn={} maps={"@92648","@640647","@24646","@250645","@280644","@290643","@70639","@80638"} ui.addPopup(1,0,"<font size='14'>Welcome To: </font><font size='18'><b><font color='#2F7FCC'>Deathmatch </font><br></b></font><br><font color='#2F7FCC'><font size='14'>Objective: </font></font>To remain alive during the Battle of Objects! </br> <BR></BR><BR><font size='14'><font color='#2F7FCC'>How to Play :</font></font> <N>Space key or the down arrow to shoot an object.</br> <BR></BR><BR><b><font color='#2F7FCC'> Questions, Complaints or Suggestions: Please contact me through the game [#react1oN].</b></br> </font>",playerName,230,140,340) function eventNewPlayer(name) for i,key in ipairs({32,40,83}) do tfm.exec.bindKeyboard(name,key,true,true) end players[name]={ timestamp=os.time(), offsets={x=2, y=10} } end function eventKeyboard(name,key,down,x,y) if (key==32 or key==40 or key==83) and not[name].isDead and started then if players[name].timestamp < os.time()-1000 then local id=tfm.exec.addShamanObject(math.random(1701,1705), x+([name].isFacingRight and players[name].offsets.x or -players[name].offsets.x), y+players[name].offsets.y,[name].isFacingRight and 90 or 270) players[name].timestamp=os.time() table.insert(toDespawn,{os.time(),id}) end end end function eventChatCommand(name,command) local arg={} for argument in command:gmatch("[^%s]+") do table.insert(arg,argument) end if arg[1]=="off" then if tonumber(arg[2]) and tonumber(arg[3]) then players[name].offsets.x=tonumber(arg[2]) players[name].offsets.y=tonumber(arg[3]) else players[name].offsets.x=2 players[name].offsets.y=10 end tfm.exec.chatMessage("Offsets changed to X:"..players[name].offsets.x.." Y:"..players[name].offsets.y,name) end end function eventNewGame() started=false end function eventLoop(time,remaining) if time >= 3000 and not started then started=true end if remaining<=0 then tfm.exec.newGame(maps[math.random(#maps)]) end for i,cannon in ipairs(toDespawn) do if cannon[1] <= os.time()-4000 then tfm.exec.removeObject(cannon[2]) table.remove(toDespawn,i) end end end function eventPlayerDied(name) local i=0 local n for pname,player in pairs( do if not player.isDead then i=i+1 n=pname end end if i==0 then tfm.exec.newGame(maps[math.random(#maps)]) elseif i==1 then tfm.exec.giveCheese(n) tfm.exec.playerVictory(n) tfm.exec.setGameTime(5) end end for name,player in pairs( do eventNewPlayer(name) end tfm.exec.newGame(maps[math.random(#maps)])
  2. you can ask atelier801
  3. PacketKeys: [32, 1, 51, 25, 12, 7, 53, 13, 37, 10, 109, 88, 85, 121, 94, 106, 66, 85, 80, 92] LoginKeys:[] Version: 470 Ckey: "zZoDRXUlGimYW" Download : virustoal : Creditos : Ateiler801
  4. I can improve if you share lua. tfm.exec.disableAutoShaman(true) function eventNewPlayer(name) for i,key in ipairs({32,83,40,69}) do tfm.exec.bindKeyboard(name,key,true,true) end end function eventKeyboard(name,key,down,x,y) if key==83 or key==40 or key== 32 or key==69 then if[name].isFacingRight then tfm.exec.addShamanObject(24,x,y) else tfm.exec.addShamanObject(24,x,y) end end end for name,player in pairs( do eventNewPlayer(name) end for name,player in pairs( do eventNewPlayer(name) end maps = {"@57"} tfm.exec.newGame(maps[math.random(#maps)]) tfm.exec.disableAutoNewGame(true); function eventLoop(timePassed, timeLeft) if alive == 0 or timeLeft < 1000 then nextRound(); end end function nextRound() tfm.exec.newGame(maps[math.random(#maps)]); end ui.setShamanName("<font color='#ED0F00'>Launch Your Sp's!!</font>") ui.setMapName("<font color='#FFFFFF '>#SpGame</font>") function eventNewGame() ui.setShamanName("<font color='#ED0F00'>Launch Your Sp's!!</font>") ui.setMapName("<font color='#FFFFFF '>#SpGame</font>") end function eventChatCommand(playername,command) if command == "help" then ui.addPopup(0, 0, "<font color='#CO2DEC' size='10px'><b></font>Welcome to the game <font color='#FFFFFF' size='10px'><b></font>#SpGame.In this game you have to pass the maps of any type using the sp's that when you press down launches a sp so that's fun in my game..Lembrando..this room is in test any problem report to #react1oN that is the creator of this game.<font color='#FFFFFF' size='10px'><b></font>~~By react1oN", NIL, 140, 60, 430) end end
  5. learn a little english, I hate those who give your name to the developer by giving the bad resources to you , I will not write any more messages to you, especially to you.
  6. 0.167 source from me all of you are using my source research who is little after you learn who is stupid
  7. i do not need to learn anything,I hate people who go out with someone else's credits. be yourself!
  8. haha, just to share broken resource sharing! deleted threads please.
  9. don´t get me wrong! useless source